(This is cross-posted from the blog on my private practice site.)
In 2004, Lawrence Kutner, PhD, and Cheryl K. Olson, ScD, cofounders and directors of the Harvard Medical School Center for Mental Health and Media, started doing research on the effects of video games. With $1.5 million in federal funding from The US Department of Justice, Kutner and Olson set off on an mission to review all of the literature on the subject and then to conduct independent research in order to discover whether there is any real scientific evidence to back up the claim that violence in video games causes real life violence. Their book, Grand Theft Childhood: The Surprising Truth About Violent Video Games and What Parents Can Do was just released on April 15th. An excerpt of the book is available here from Simon and Schuster.
I have not read this book, but it looks like a good one for parents, educators, and helping professionals concerned about violence in video games and violence in society. Olson and Kutner also share about their personal experiences with video games in the first chapter of the book:
Our Journey as Parents
The prolific scientist and author Isaac Asimov famously stated, “The most exciting phrase to hear in science, the one that heralds new discoveries, is not ‘Eureka!’, but ‘That’s funny…’ ” So it shouldn’t be surprising that our first step into what would become several years of full-time research was our casual observations of our son, who liked to play video games.
One of us (Cheryl) is a public health researcher specializing in media influences on health-related behaviors. The other (Larry) is a clinical psychologist and journalist specializing in child development and parent-child communication. We’re old enough to have been teenagers at a time when the few video games available had titles like Pong and Space Invaders. But we’re young enough to feel very comfortable working and playing with computers and other technology.
Neither of us were “gamers” a few years ago; one of us is today. (The other can take it or leave it — a sure sign of a generation gap.) Our teenage son, Michael, had first played simple computer games in childcare when he was about three years old. Those games had crude graphics and agonizingly repetitive (to an adult) music. They involved completing simple tasks, such as lining up an animated fire truck with a mark on the screen so that the cartoon firefighters could rescue a cat in distress. [full text]
This has been known for years when I was going to school for teaching in early 80’s we were taught the Three Stooges was bad and shows that reflected violence. I find it puzzling that we are spending exhorbent $$$$ on continued “new improved” studies when it’s there. Perhaps it is like drawing renewed attention to raise awareness.
I have seen the new video’s and find them repulsive. It was known long ago that repetitiveness is key to affecting people (i.e., toy ads, food ads, shows that show blondes as dumb, music stating they are going to kill this one or the other etc.) and marketing stratagists say hear or see it 20 times and you believe it and try it. While I don’t totally agree with that, I will say the famous study occurred almost over 40 years ago, teacher Jane Elliott demonstrated to all of us the Power of Words. So it would be logical to think that not only do words but the visual is even more powerful.
There is a lot to be said with interacting with your children, even though we are tired, it’s what being a parent is all about…not having a T.V. or playstation babysit them. We do movie nights on the weekend and other than that they watch 30 min in the morning before school. I monitor and explain a lot of what they see and hear.
I wish more of my friends and family would see it as a big deal, but not everyone has the knowledge in early childhood education nor mental health and media….it is a “big thing!”
Almost 40 years ago, teacher Jane Elliott decided to show her third graders
Suzanne, I am more aware than a lot of mental health professionals about video games and children, but it is still something that I feel like I need to know more about, and I think Olson and Kutner’s work is adding valuably to the available resources on this subject.
Also, you are right about people needing to know more, and Kutner and Olson speak to this in a recent article in Psychiatric Times: